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POSITION

We're looking for an Environment Artist who shares our passion for creativity and strives to produce the highest quality product.

 

 

RESPONSIBILITIES:

  • Create realistic, highly detailed 3D environments (nature, architecture, interiors), textures, and other assets using industry-standard software like Maya, ZBrush, and Substance 3D Painter;
  • Create 3D models in accordance with the technical requirements of the Layered Materials pipeline;
  • Work with filling locations in Unreal Engine 5;
  • Collaborate with level designers to implement gameplay mechanics into the environment design, and collaborate with the lighting team to optimize light and atmosphere.

REQUIREMENTS:

  • 3+ years of experience as an environment artist in the video game industry;
  • Strong portfolio that demonstrates your relevant skills;
  • Knowledge of Maya, ZBrush, Substance 3D Painter, and other industry-standard programs;
  • Deep understanding of composition, lighting, and color theory;
  • Knowledge of game development processes and pipelines;
  • Experience with the Unreal Engine is a plus.

#remote

#senior