POSITION
hot
We are looking for a detail-oriented and precise Level Designer with a strong understanding of how multiplayer maps work and how to make our worlds even more engaging and immersive.
RESPONSIBILITIES:
- Designing and prototyping new game locations;
- Developing new puzzles and creating their variations;
- Creating and maintaining project documentation for game locations;
- Planning and shaping the content and layout of gameplay spaces;
- Implementing various content and features into levels, working with Blueprints;
- Testing own locations, gathering feedback, and iterating based on it;
REQUIREMENTS:
- At least 2 years of experience in a Level Designer role;
- Experience designing multiplayer (PvP) levels and understanding balance principles;
- Confident use of Unreal Engine: level assembly, basic Blueprint logic, collision setup, triggers, and navigation;
- Understanding of spatial readability and gameplay pacing in shooter design;
- Ability to prototype quickly and iteratively refine levels based on playtests and feedback;
- Personal qualities: strong communication skills, initiative, and responsibility.

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