POSITION
hot
We are looking for a Gameplay Developer for Unreal Engine 5.
A deep understanding of AI systems and gameplay mechanics is essential, along with the ability to prototype and bring features to production quality in close collaboration with the team.
RESPONSIBILITIES:
- Creating and maintaining efficient, reusable, and reliable code in C++ and Blueprints;
- Prototyping new mechanics and combat characters in Unreal Engine 5;
- Developing and testing prototypes of new features and mechanics using StateTree, GAS, and Animation Blueprints (ABP);
- Actively collaborating with game designers to create engaging enemies and gameplay mechanics;
- Using existing game systems and development approaches to ensure consistency and effective teamwork across the project.
REQUIREMENTS:
- Strong proficiency in C++ and experience developing gameplay in Unreal Engine 5;
- Hands-on experience with StateTree, Behavior Tree, GAS, Animation Blueprint, and StateTree;
- Experience prototyping and implementing combat mechanics and gameplay systems from concept through in-engine tuning;
- Understanding of game system architecture and ability to write clean, scalable, and maintainable code;
- Experience working in a cross-functional team (designers, animators, artists) and integrating mechanics into existing project pipelines.

See also
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