Position
Level Designer
Responsibilities:
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Create game locations with an exciting gaming experience and interact with artists, programmers and designers;
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Create and support project documentation for game locations;
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Participate in the design and prototyping of new game mechanics together with game designers and developers.
Requirements:
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Experience working on AA or AAA projects as a level designer or a strong portfolio;
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Experience working with scripting languages or visual scripting systems (for example, UE4 Blueprints);
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Understanding of how to create interesting levels by combining the best techniques in geometry, mechanics and plot presentation;
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Good knowledge of graphic editors (Maya, 3Ds max, Blender) and extensive experience with game engines (custom or UE4, Unity, CryEngine);
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English reading and writing skills;
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Great gaming experience in action and FPS games;
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Strong creative abilities;
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Good organizational and communication skills;
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Experience with Unreal Engine 4 will be a big plus.