Lead VFX Artist

Managment of the VFX Artists department;

Monitoring the work of the department, building the internal infrastructure, reporting, participation in key art solutions;

Creating special effects for objects of the environment and characters based on the concepts of animators and artists;

Creating special effects for interface elements based on the concepts of UI-team;

Creation of associated VFX assets (textures, spritelists, 3D models);

The solution to all issues related to this process.


Good leadership skills, understanding the basics of management, work experience in a managerial position;

Expert level of work with UE4 Cascade;

Expert level of work with UE4 materials / shaders;

Knowledge of visual programming language UE4 Blueprints;

Experience with Houdini Engine to simulate effects, damage, fluids, etc;

Possession of Adobe packages: Photoshop and After Effects;

English language: the ability to read and write (B2);

Experience in the gaming industry from 3 years.


It will be a plus:

Experience with Niagara;

Knowledge of shader languages (GLSL, HLSL, etc);

Knowledge of the basics of 3D mathematics.

Job Benefits

A team of professionals with extensive experience in the gaming industry;

A steep global project;

Competitive salary and bonuses;

Spacious and comfortable office in Moscow



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Position:Lead VFX Artist

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